The year is 1692 and the witch hunt in Salem, Massachusetts is heating up. Players, each representing a historical person from the town of Salem, will play accusation cards to reveal other players'...
SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of ...
It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armore...
Humans, elves, and dwarves have slowly encroached on your territories and slain monster-kin in the name of progress. They have built citadels and villages over your homes and sacred spaces as they ...
The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal, however, Prince John is looking to make sure no contraband gets sold. He’s tasked th...
Return to the streets of Victorian London, and venture into some brand-new locations in the latest installment in the Sherlock Holmes Consulting Detective series: Carlton House & Queen's Park!...
Enter the gaslit world of Sherlock Holmes in Jack the Ripper & West End Adventures!
A brand-new standalone game in the Sherlock Holmes Consulting Detective series, Jack the Ripper & West E...
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak...
It's Skate Summer and you're riding the sun-drenched half-pipes of Pelican Park. Locals know there's no ledge too high, no rail too long, and no ramp too dangerous for you and your crew. Nail rad t...
Sky Team is a cooperative limited-communication game, exclusively for 2 players, where you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land ...
In Skyrise, players are visionaries building humanity’s most ambitious project: a glorious new city in the sky itself. Skyrise is a spatial auction game of area majority with a modular board and v...
Explore a massive, open world in a game atlas of connecting maps. Encounter deadly monsters, mysterious characters, lost ruins, and mystical treasures in a storybook filled with multiple choices an...
Sleeping Gods: Distant Skies is a standalone sequel set in the world of Sleeping Gods. As in the original game, you and your friends trek through a vast landscape as you read branching storylines ...
Small World is a fun, zany, light-hearted civilization game!
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.
Designed by Philippe ...
With River World, discover new Small World maps, new places, and new enemies! Control harbors to score more victory points, use the caravel to reach the far end of the board, or use the temple of ...
Small World: Underground is a standalone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires!
Designed by the original Small World...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '