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Set: Zendikar Rising
Type: Creature — Sphinx Wizard
Rarity: Rare
Cost: {2}{U}{U}
Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

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